sm64/map/stage26/Mstage26.c

66 lines
1.7 KiB
C

/********************************************************************************
Ultra 64 MARIO Brothers
stage26 hierarchy data module
Copyright 1995 Nintendo co., ltd. All rights reserved
December 11, 1995
********************************************************************************/
#include "../../headers.h"
#define STAGE26_CLEAR_R 0
#define STAGE26_CLEAR_G 0
#define STAGE26_CLEAR_B 0
extern Gfx gfx_main_garden[] ;
extern Gfx gfx_main_g_tower[] ;
extern Gfx gfx_main_g_shade[] ;
extern Gfx gfx_main_g_window[];
/********************************************************************************/
/* Hierarchy map data of MainTower. */
/********************************************************************************/
Hierarchy RCP_HmsGardenTower[] = {
hmsHeader(2600)
hmsBegin()
hmsGfx(RM_SURF, gfx_main_g_tower)
hmsEnd()
hmsExit()
};
/********************************************************************************/
/* Hierarchy map scene 1. */
/********************************************************************************/
Hierarchy RCP_Stage26Scene1[] = {
hmsScene(160, 120, 160, 120, 10)
hmsBegin()
hmsLayer(0)
hmsBegin()
hmsOrtho(100)
hmsBegin()
hmsClear(0, DrawBackGround)
hmsEnd()
hmsEnd()
hmsLayer(1)
hmsBegin()
hmsPerspective(45, SCREEN_NEAR, SCREEN_FAR, ZoomControl)
hmsBegin()
hmsCamera(CAM_DUNGEON_O, 0,2000,6000, 0,0,0, GameCamera)
hmsBegin()
hmsGfx(RM_SURF , gfx_main_garden)
hmsGfx(RM_XDECAL, gfx_main_g_shade)
hmsGfx(RM_SPRITE, gfx_main_g_window)
hmsCProg(0, WaterInit)
hmsCProg(0x2601, WaterDraw)
hmsObject()
hmsCProg(0, WeatherProc)
hmsEnd()
hmsEnd()
hmsEnd()
hmsEnd()
hmsExit()
};