sm64/map/stage29/Mstage29.c

67 lines
1.7 KiB
C

/********************************************************************************
Ultra 64 MARIO Brothers
stage29 hierarchy data module
Copyright 1995 Nintendo co., ltd. All rights reserved
December 8, 1995
********************************************************************************/
#include "../../headers.h"
#define STAGE29_CLEAR_R 0
#define STAGE29_CLEAR_G 12
#define STAGE29_CLEAR_B 31
extern Gfx gfx_e6_hontai[];
extern Gfx gfx_e6_niji[] ;
extern Gfx gfx_e6_shita[] ;
extern Gfx gfx_e6_kumo[] ;
/********************************************************************************/
/* Hierarchy data of slider decorations. */
/********************************************************************************/
Hierarchy RCP_Ext6Cloud[] = {
hmsHeader(2000)
hmsBegin()
hmsBboard(0,0,0)
hmsBegin()
hmsGfx(RM_XSURF, gfx_e6_kumo)
hmsEnd()
hmsEnd()
hmsExit()
};
/********************************************************************************/
/* Hierarchy map scene 1. */
/********************************************************************************/
Hierarchy RCP_Stage29Scene1[] = {
hmsScene(160, 120, 160, 120, 10)
hmsBegin()
hmsLayer(0)
hmsBegin()
hmsOrtho(100)
hmsBegin()
hmsClear(3, DrawBackGround)
hmsEnd()
hmsEnd()
hmsLayer(1)
hmsBegin()
hmsPerspective(45, SCREEN_NEAR, 25000, ZoomControl)
hmsBegin()
hmsCamera(CAM_DUNGEON_O, 0,2000,6000, 0,0,0, GameCamera)
hmsBegin()
hmsGfx(RM_SURF, gfx_e6_hontai)
hmsGfx(RM_XSURF, gfx_e6_niji)
hmsGfx(RM_XSURF, gfx_e6_shita)
hmsObject()
hmsCProg(0, WeatherProc)
hmsEnd()
hmsEnd()
hmsEnd()
hmsEnd()
hmsExit()
};