sm64/map/stage3/Mstage3.c

46 lines
1.1 KiB
C

/********************************************************************************
Ultra 64 MARIO Brothers
stage3 hierarchy data module
Copyright 1995 Nintendo co., ltd. All rights reserved
December 8, 1995
********************************************************************************/
#include "../../headers.h"
extern Gfx gfx_donjon[];
/********************************************************************************/
/* Hierarchy map scene 1. */
/********************************************************************************/
Hierarchy RCP_Stage3Scene1[] = {
hmsScene(160, 120, 160, 120, 10)
hmsBegin()
// hmsLayer(0)
// hmsBegin()
// hmsOrtho(100)
// hmsBegin()
// hmsClear(RGBA16(10,20,25,1), NULL)
// hmsEnd()
// hmsEnd()
hmsLayer(1)
hmsBegin()
hmsPerspective(45, SCREEN_NEAR, SCREEN_FAR,ZoomControl)
hmsBegin()
hmsCamera(CAM_DUNGEON, 0,2000,6000, -1024*6,0,-1024*6, GameCamera)
hmsBegin()
hmsGfx(RM_SURF, gfx_donjon)
hmsObject()
hmsCProg(0,WeatherProc)
hmsEnd()
hmsEnd()
hmsEnd()
hmsEnd()
hmsExit()
};