43 lines
1.3 KiB
C
43 lines
1.3 KiB
C
/********************************************************************************
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Ultra 64 MARIO Brothers
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stage9 graphic display list module
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Copyright 1995 Nintendo co., ltd. All rights reserved
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December 8, 1995
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********************************************************************************/
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#include "../../headers.h"
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#include "../texture/texsymbol.h"
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#define STAGE09_FOG_R 160
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#define STAGE09_FOG_G 160
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#define STAGE09_FOG_B 160
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#define STAGE09_FOG_START 980
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#include "battle_field/battle_field_ext_texture.h"
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#include "battle_field/plain3_shape.sou"
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#include "battle_field/plain3_flat_shape.sou"
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#include "battle_field/plain3_shadow_shape.sou"
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#include "battle_field/plain3_saku_shape.sou"
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#include "battle_field/plain3_gro_shape.sou"
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#include "battle_field/plain3_gro2_shape.sou"
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#include "battle_field/pl_moveobj_01_shape.sou"
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#include "battle_field/pl_moveobj_02_shape.sou"
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#include "battle_field/pl_moveobj_03_shape.sou"
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#include "battle_field/cx0901.flk"
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#include "battle_field/cx0901.tag"
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#include "battle_field/pl_moveobj_01_check.flk"
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#include "battle_field/pl_moveobj_02_check.flk"
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#include "battle_field/pl_moveobj_03_check.flk"
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#include "battle_field/pl_ironball.ral"
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#include "battle_field/pl_ironball2.ral"
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#include "battle_field/kame_root.ral"
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