sm64/map/stage9/Gstage9.c

43 lines
1.3 KiB
C

/********************************************************************************
Ultra 64 MARIO Brothers
stage9 graphic display list module
Copyright 1995 Nintendo co., ltd. All rights reserved
December 8, 1995
********************************************************************************/
#include "../../headers.h"
#include "../texture/texsymbol.h"
#define STAGE09_FOG_R 160
#define STAGE09_FOG_G 160
#define STAGE09_FOG_B 160
#define STAGE09_FOG_START 980
#include "battle_field/battle_field_ext_texture.h"
#include "battle_field/plain3_shape.sou"
#include "battle_field/plain3_flat_shape.sou"
#include "battle_field/plain3_shadow_shape.sou"
#include "battle_field/plain3_saku_shape.sou"
#include "battle_field/plain3_gro_shape.sou"
#include "battle_field/plain3_gro2_shape.sou"
#include "battle_field/pl_moveobj_01_shape.sou"
#include "battle_field/pl_moveobj_02_shape.sou"
#include "battle_field/pl_moveobj_03_shape.sou"
#include "battle_field/cx0901.flk"
#include "battle_field/cx0901.tag"
#include "battle_field/pl_moveobj_01_check.flk"
#include "battle_field/pl_moveobj_02_check.flk"
#include "battle_field/pl_moveobj_03_check.flk"
#include "battle_field/pl_ironball.ral"
#include "battle_field/pl_ironball2.ral"
#include "battle_field/kame_root.ral"