sm64/shape/enemy1_a/omurobo/omu_body_shape.sou

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/***************************************************************************************************
Convert from NINGEN (omu_body)
****************************************************************************************************/
#define omu_body_AMB_SCALE 0.5
#define ShapeColor_omu_body(R,G,B) {{R*omu_body_AMB_SCALE ,G*omu_body_AMB_SCALE ,B*omu_body_AMB_SCALE ,0 ,R*omu_body_AMB_SCALE ,G*omu_body_AMB_SCALE ,B*omu_body_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }
static Lights1 light_omu_body[] = {
ShapeColor_omu_body(255,255,255),
ShapeColor_omu_body(129, 1, 26),
};
static Vtx vtx_omu_body_0[] = {
{ -23, 108, -47, 0, 96, -150, -44, 112, -38, 255},
{ -107, -11, -95, 0, -286, 1018, -90, -67, -58, 255},
{ -107, -11, 96, 0, 1246, 1018, -112, 40, 43, 255},
{ -23, 108, 48, 0, 862, -150, -39, 106, 57, 255},
};
static Vtx vtx_omu_body_1[] = {
{ -23, 108, -47, 0, 862, -822, -44, 112, -38, 255},
{ -23, 108, 48, 0, 96, -822, -39, 106, 57, 255},
{ 132, 86, 72, 0, -94, 236, 48, 110, 39, 255},
{ 132, 86, -71, 0, 1054, 236, 43, 103, -60, 255},
{ 233, -9, 72, 0, -94, 1170, 81, -70, 67, 255},
{ 233, -9, -71, 0, 1054, 1170, 104, 49, -52, 255},
};
static Vtx vtx_omu_body_2[] = {
{ 132, 86, -71, 0, 1736, -108, 43, 103, -60, 255},
{ 24, -11, -155, 0, 36, 1382, 0, -65, -109, 255},
{ -23, 108, -47, 0, -452, -292, -44, 112, -38, 255},
{ 233, -9, -71, 0, 3024, 1182, 104, 49, -52, 255},
{ -107, -11, -95, 0, -1844, 1486, -90, -67, -58, 255},
{ -23, 108, 48, 0, -452, -292, -39, 106, 57, 255},
{ 24, -11, 156, 0, 36, 1382, 0, -65, 109, 255},
{ 132, 86, 72, 0, 1736, -108, 48, 110, 39, 255},
{ -107, -11, 96, 0, -1844, 1486, -112, 40, 43, 255},
{ 233, -9, 72, 0, 3024, 1182, 81, -70, 67, 255},
};
static Vtx vtx_omu_body_3[] = {
{ -107, -11, -95, 0, 0, 0, -90, -67, -58, 255},
{ 24, -11, 156, 0, 0, 0, 0, -65, 109, 255},
{ -107, -11, 96, 0, 0, 0, -112, 40, 43, 255},
{ 24, -11, -155, 0, 0, 0, 0, -65, -109, 255},
{ 233, -9, -71, 0, 0, 0, 104, 49, -52, 255},
{ 233, -9, 72, 0, 0, 0, 81, -70, 67, 255},
};
static Gfx gfx_omu_body_0[] = {
gs_Tani_LoadTextureImage2(ganmen_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
gsSPLight((&light_omu_body[0].l[0]),1 ),
gsSPLight((&light_omu_body[0].a ),2 ),
gsSPVertex(&vtx_omu_body_0[0], 4, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 0, 2, 3, 0),
gsSPEndDisplayList()
};
static Gfx gfx_omu_body_1[] = {
gs_Tani_LoadTextureImage2(rot_dai_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
gsSPVertex(&vtx_omu_body_1[0], 6, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 0, 2, 3, 0),
gsSP1Triangle( 2, 4, 5, 0),
gsSP1Triangle( 2, 5, 3, 0),
gsSPEndDisplayList()
};
static Gfx gfx_omu_body_2[] = {
gs_Tani_LoadTextureImage2(kuppaseal_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, 7),
gsSPVertex(&vtx_omu_body_2[0], 10, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 0, 3, 1, 0),
gsSP1Triangle( 2, 1, 4, 0),
gsSP1Triangle( 5, 6, 7, 0),
gsSP1Triangle( 8, 6, 5, 0),
gsSP1Triangle( 6, 9, 7, 0),
gsSPEndDisplayList()
};
static Gfx gfx_omu_body_3[] = {
gsSPLight((&light_omu_body[1].l[0]),1 ),
gsSPLight((&light_omu_body[1].a ),2 ),
gsSPVertex(&vtx_omu_body_3[0], 6, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 0, 3, 1, 0),
gsSP1Triangle( 3, 4, 5, 0),
gsSP1Triangle( 3, 5, 1, 0),
gsSPEndDisplayList()
};
Gfx gfx_omu_body[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0),
gsSPTexture(0xffff,0xffff, 0, 0, G_ON),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsSPDisplayList(gfx_omu_body_0),
gsSPDisplayList(gfx_omu_body_1),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsSPDisplayList(gfx_omu_body_2),
gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(gfx_omu_body_3),
gsSPEndDisplayList()
};