sm64/shape/enemy1_d/ubboo/nn_body1_shape.sou
2022-12-04 22:27:02 -05:00

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/***************************************************************************************************
Convert from NINGEN (nn_body1)
****************************************************************************************************/
static Vtx vtx_nn_body1_0[] = {
{ 528, 0, -117, 0, 0, 452, -1, -1, -1, 255},
{ 531, 208, -60, 0, -36, 1008, -1, -1, -1, 255},
{ 646, 0, 0, 0, -258, 452, -1, -1, -1, 255},
{ 528, 0, 123, 0, 0, 452, -1, -1, -1, 255},
{ 451, -175, 0, 0, 116, -22, -1, -1, -1, 255},
{ 0, 0, -107, 0, 990, 452, -1, -1, -1, 255},
{ 0, 0, 118, 0, 990, 452, -1, -1, -1, 255},
{ 0, -159, 0, 0, 990, 22, -1, -1, -1, 255},
{ -98, 0, 0, 0, 1182, 452, -1, -1, -1, 255},
{ 0, 188, 0, 0, 990, 960, -1, -1, -1, 255},
{ 531, 208, 61, 0, -36, 1008, -1, -1, -1, 255},
};
static Vtx vtx_nn_body1_1[] = {
{ 531, 208, 61, 0, 0, 0, -119, 25, 46, 255},
{ 531, 208, -60, 0, 0, 0, -119, 25, 46, 255},
{ 0, 188, 0, 0, 0, 0, -119, 25, 46, 255},
};
static Gfx gfx_nn_body1_0[] = {
gs_Tani_LoadTextureImage2(bodypat_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
gsSPVertex(&vtx_nn_body1_0[0], 11, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 2, 3, 4, 0),
gsSP1Triangle( 5, 0, 4, 0),
gsSP1Triangle( 6, 7, 4, 0),
gsSP1Triangle( 4, 3, 6, 0),
gsSP1Triangle( 4, 7, 5, 0),
gsSP1Triangle( 4, 0, 2, 0),
gsSP1Triangle( 7, 6, 8, 0),
gsSP1Triangle( 5, 7, 8, 0),
gsSP1Triangle( 1, 0, 5, 0),
gsSP1Triangle( 1, 5, 9, 0),
gsSP1Triangle( 9, 5, 8, 0),
gsSP1Triangle( 6, 9, 8, 0),
gsSP1Triangle(10, 9, 6, 0),
gsSP1Triangle( 6, 3,10, 0),
gsSP1Triangle(10, 3, 2, 0),
gsSP1Triangle( 2, 1,10, 0),
gsSPEndDisplayList()
};
static Gfx gfx_nn_body1_1[] = {
gsSPVertex(&vtx_nn_body1_1[0], 3, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSPEndDisplayList()
};
Gfx gfx_nn_body1[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(STAGE7_UTUBO_FOG_R, STAGE7_UTUBO_FOG_G, STAGE7_UTUBO_FOG_B, 255),
gsSPFogPosition(STAGE7_UTUBO_FOG_START, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0),
gsSPTexture(0xffff,0xffff, 0, 0, G_ON),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsSPDisplayList(gfx_nn_body1_0),
gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_PASS2),
gsSPDisplayList(gfx_nn_body1_1),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList()
};