sm64/shape/enemy1_d/ubboo/nn_head_shape.sou
2022-12-04 22:27:02 -05:00

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/***************************************************************************************************
Convert from NINGEN (nn_head)
****************************************************************************************************/
static Vtx vtx_nn_head_0[] = {
{ 226, 66, -164, 0, 0, 223, -1, -1, -1, 255},
{ 221, 236, 61, 0, 138, 142, -1, -1, -1, 255},
{ 226, 66, 170, 0, 219, 223, -1, -1, -1, 255},
{ 679, 53, -95, 0, 21, 1, -1, -1, -1, 255},
{ 405, 108, -150, 0, -21, 135, -1, -1, -1, 255},
{ 679, 53, 96, 0, 167, 1, -1, -1, -1, 255},
{ 768, 55, 0, 0, 94, -42, -1, -1, -1, 255},
{ 405, 108, 160, 0, 216, 135, -1, -1, -1, 255},
{ 226, 66, 170, 0, 224, 223, -1, -1, -1, 255},
{ 221, 236, -60, 0, 46, 142, -1, -1, -1, 255},
};
static Vtx vtx_nn_head_1[] = {
{ 679, 53, 96, 0, 26, 592, -1, -1, -1, 255},
{ 405, 108, 160, 0, 414, 710, -1, -1, -1, 255},
{ 506, -68, 121, 0, 272, 332, -1, -1, -1, 255},
{ 700, -50, 39, 0, -4, 370, -1, -1, -1, 255},
{ 224, -180, 55, 0, 672, 92, -1, -1, -1, 255},
{ 470, -137, 0, 0, 322, 186, -1, -1, -1, 255},
{ 599, -87, 0, 0, 140, 292, -1, -1, -1, 255},
{ 226, 66, 170, 0, 668, 620, -1, -1, -1, 255},
{ 506, -68, -116, 0, 272, 332, -1, -1, -1, 255},
{ 700, -50, -38, 0, -4, 370, -1, -1, -1, 255},
{ 768, 55, 0, 0, -98, 596, -1, -1, -1, 255},
{ 679, 53, -95, 0, 26, 592, -1, -1, -1, 255},
{ 224, -180, -54, 0, 672, 92, -1, -1, -1, 255},
{ 226, 66, -164, 0, 668, 620, -1, -1, -1, 255},
{ 0, 0, -112, 0, 990, 478, -1, -1, -1, 255},
{ 3, 208, -60, 0, 986, 922, -1, -1, -1, 255},
{ 221, 236, -60, 0, 676, 980, -1, -1, -1, 255},
{ 226, 66, -164, 0, 668, 620, -1, -1, -1, 255},
{ 0, 0, -112, 0, 990, 478, -1, -1, -1, 255},
{ -112, 0, 0, 0, 1150, 478, -1, -1, -1, 255},
{ 224, -180, -54, 0, 672, 92, -1, -1, -1, 255},
{ -68, -121, 0, 0, 1088, 220, -1, -1, -1, 255},
{ 3, 208, 61, 0, 986, 922, -1, -1, -1, 255},
{ 506, -68, -116, 0, 272, 332, -1, -1, -1, 255},
{ 405, 108, -150, 0, 414, 710, -1, -1, -1, 255},
{ 679, 53, -95, 0, 26, 592, -1, -1, -1, 255},
{ 0, 0, 118, 0, 990, 478, -1, -1, -1, 255},
{ 226, 66, 170, 0, 668, 620, -1, -1, -1, 255},
{ 221, 236, 61, 0, 676, 980, -1, -1, -1, 255},
{ 224, -180, 55, 0, 672, 92, -1, -1, -1, 255},
};
static Gfx gfx_nn_head_0[] = {
gs_Tani_LoadTextureImage2(mouth_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 0, 7),
gsSPVertex(&vtx_nn_head_0[0], 10, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 3, 4, 5, 0),
gsSP1Triangle( 6, 3, 5, 0),
gsSP1Triangle( 5, 4, 7, 0),
gsSP1Triangle( 0, 7, 4, 0),
gsSP1Triangle( 0, 8, 7, 0),
gsSP1Triangle( 0, 9, 1, 0),
gsSPEndDisplayList()
};
static Gfx gfx_nn_head_1[] = {
gs_Tani_LoadTextureImage2(headpat_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
gsSPVertex(&vtx_nn_head_1[0], 15, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 3, 0, 2, 0),
gsSP1Triangle( 2, 4, 5, 0),
gsSP1Triangle( 2, 6, 3, 0),
gsSP1Triangle( 5, 6, 2, 0),
gsSP1Triangle( 7, 4, 2, 0),
gsSP1Triangle( 1, 7, 2, 0),
gsSP1Triangle( 8, 6, 5, 0),
gsSP1Triangle( 9, 6, 8, 0),
gsSP1Triangle( 6, 9, 3, 0),
gsSP1Triangle( 3, 9,10, 0),
gsSP1Triangle(10, 0, 3, 0),
gsSP1Triangle( 9,11,10, 0),
gsSP1Triangle( 8,12,13, 0),
gsSP1Triangle(14,13,12, 0),
gsSP1Triangle( 5, 4,12, 0),
gsSP1Triangle( 5,12, 8, 0),
gsSP1Triangle( 8,11, 9, 0),
gsSPVertex(&vtx_nn_head_1[15], 15, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 3, 4, 0, 0),
gsSP1Triangle( 5, 6, 3, 0),
gsSP1Triangle( 6, 4, 3, 0),
gsSP1Triangle( 2, 3, 0, 0),
gsSP1Triangle( 1, 0, 7, 0),
gsSP1Triangle( 0, 4, 7, 0),
gsSP1Triangle( 8, 9,10, 0),
gsSP1Triangle( 8, 2, 9, 0),
gsSP1Triangle( 7, 4,11, 0),
gsSP1Triangle(11, 4, 6, 0),
gsSP1Triangle( 7,11,12, 0),
gsSP1Triangle( 7,13, 1, 0),
gsSP1Triangle(12,13, 7, 0),
gsSP1Triangle(14, 6, 5, 0),
gsSP1Triangle(14,12,11, 0),
gsSP1Triangle(11, 6,14, 0),
gsSPEndDisplayList()
};
Gfx gfx_nn_head[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(STAGE7_UTUBO_FOG_R, STAGE7_UTUBO_FOG_G, STAGE7_UTUBO_FOG_B, 255),
gsSPFogPosition(STAGE7_UTUBO_FOG_START, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0),
gsSPTexture(0xffff,0xffff, 0, 0, G_ON),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 3, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 3, G_TX_NOLOD),
gsSPDisplayList(gfx_nn_head_0),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsSPDisplayList(gfx_nn_head_1),
gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList()
};