sm64/shape/enemy1_e/hagetaka/tori_Lwing2_shape.sou

50 lines
1.8 KiB
Plaintext

/***************************************************************************************************
Convert from NINGEN (tori_Lwing2)
****************************************************************************************************/
#define SCALE 0.25
#define ShapeColor_tori_Lwing2(R,G,B) {{R*SCALE ,G*SCALE ,B*SCALE ,0 ,R*SCALE ,G*SCALE ,B*SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }
static Lights1 light_tori_Lwing2[] = {
ShapeColor_tori_Lwing2(255,255,255),
};
static Vtx vtx_tori_Lwing2_0[] = {
{ 0, -33, 0, 0, 1640, 716, 0, 0, -127, 255},
{ 0, 24, 0, 0, 1640, 172, 0, 0, -127, 255},
{ 79, 34, 0, 0, 904, 76, 0, 0, -127, 255},
{ 79, -58, 0, 0, 904, 940, 0, 0, -127, 255},
};
static Gfx gfx_tori_Lwing2_0[] = {
gs_Tani_LoadTextureImage2(hane_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, 7),
gsSPLight((&light_tori_Lwing2[0].l[0]),1 ),
gsSPLight((&light_tori_Lwing2[0].a ),2 ),
gsSPVertex(&vtx_tori_Lwing2_0[0], 4, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 0, 2, 3, 0),
gsSPEndDisplayList()
};
Gfx gfx_tori_Lwing2[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0),
gsSPTexture(0xffff,0xffff, 0, 0, G_ON),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsSPDisplayList(gfx_tori_Lwing2_0),
gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPEndDisplayList()
};