sm64/shape/enemy1_e/hagetaka/tori_tail_shape.sou
2022-12-04 22:27:02 -05:00

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/***************************************************************************************************
Convert from NINGEN (tori_tail)
****************************************************************************************************/
#define SCALE 0.25
#define ShapeColor_tori_tail(R,G,B) {{R*SCALE ,G*SCALE ,B*SCALE ,0 ,R*SCALE ,G*SCALE ,B*SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }
static Lights1 light_tori_tail[] = {
ShapeColor_tori_tail(255,255,255),
};
static Vtx vtx_tori_tail_0[] = {
{ 5, -3, 0, 0, 0, 992, 55, -114, 0, 255},
{ -81, -45, 0, 0, 0, 0, 55, -114, 0, 255},
{ -77, 2, -47, 0, 1700, 224, 42, -86, -82, 255},
{ -77, 2, 48, 0, 1700, 224, 42, -87, 81, 255},
};
static Gfx gfx_tori_tail_0[] = {
gs_Tani_LoadTextureImage2(shippo_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
gsSPLight((&light_tori_tail[0].l[0]),1 ),
gsSPLight((&light_tori_tail[0].a ),2 ),
gsSPVertex(&vtx_tori_tail_0[0], 4, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 3, 1, 0, 0),
gsSPEndDisplayList()
};
Gfx gfx_tori_tail[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0),
gsSPTexture(0xffff,0xffff, 0, 0, G_ON),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsSPDisplayList(gfx_tori_tail_0),
gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_CULL_BACK),
gsSPEndDisplayList()
};