sm64/shape/enemy2_d/pirania/pirania.shape
2022-12-04 22:27:02 -05:00

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#ifdef GFX_SHAPE
/**************************************************************/
/* shape data pirania_anim_swim (skeleton & animation) */
/**************************************************************/
static long long pirania_dmmy = 0;
#include "pirania_texture.h"
#include "pira_body_shape.sou"
#include "pira_sebire_shape.sou"
#include "pira_tail_shape.sou"
#define ShapeColor_pirania_anim_swim(r,g,b) ShapeColor(r,g,b)
/****************
(0),pira_sebire,RCP_pirania_anim_swim0,NULL,(-1),NULL,(-1),0,0,0
(1),chn2,NULL,NULL,(-1),pira_sebire,(0),32,112,0
(2),pira_tail,RCP_pirania_anim_swim1,chn2,(1),NULL,(-1),160,0,0
(3),pira_body,RCP_pirania_anim_swim2,NULL,(-1),pira_tail,(2),0,0,0
(4),chn1,pirania_light_sourcex,NULL,(-1),pira_body,(3),-1,0,0
****************/
/*-------------------------------------------------------------*/
/* animation data */
/*-------------------------------------------------------------*/
static short pirania_anim_swim_prm[]={
0, -5, -3, -1, 1, 3, 5, 7,
9, 10, 11, 11, 11, 10, 9, 7,
5, 3, 1, -1, -3, -5, -6, -8,
-9, -9, -9, -8, -7, -5, -3,16383,
378, 450, 496, 513, 498, 457, 394, 313,
217, 112, 0, -113, -224, -330, -426, -507,
-570, -611, -625, -611, -570, -507, -426, -330,
-224, -113, 0, 112, 217, 313, -970,-1133,
-1239,-1277,-1244,-1150,-1006, -820, -602, -361,
-106, 153, 409, 650, 868, 1054, 1198, 1292,
1325, 1292, 1198, 1054, 868, 650, 409, 153,
-106, -361, -602, -820, 2967, 2978, 2986, 2988,
2986, 2980, 2969, 2957, 2941, 2924, 2907, 2889,
2871, 2854, 2839, 2826, 2816, 2809, 2807, 2809,
2816, 2826, 2839, 2854, 2871, 2889, 2907, 2924,
2941, 2957, 168, 707, 1229, 1717, 2155, 2525,
2810, 2993, 3058, 2974, 2738, 2376, 1912, 1373,
783, 168, -446,-1036,-1575,-2039,-2401,-2637,
-2721,-2647,-2440,-2120,-1707,-1223, -686, -120,
1208, 1170, 1065, 903, 696, 455, 192, -82,
-357, -620, -861,-1068,-1230,-1335,-1373,-1340,
-1247,-1104, -920, -704, -464, -211, 46, 299,
538, 755, 939, 1082, 1175, 1208,};
static unsigned short pirania_anim_swim_tbl[]= {
30, 1, /* chn1(4) */
1, 0,
1, 0,
1, 0, /* chn1(4) */
1, 31,
1, 0,
1, 0, /* pira_body(3) */
30, 152,
1, 0,
1, 0, /* pira_tail(2) */
30, 122,
1, 0,
1, 0, /* chn2(1) */
1, 0,
1, 0,
30, 32, /* pira_sebire(0) */
30, 62,
30, 92,
};
AnimeRecord pirania_anim_swim_anm={
MAP_ANIM_NORMAL, /* attr */
0, /* code */
0, /* start */
0, /* loop */
30,
5,
pirania_anim_swim_prm,
pirania_anim_swim_tbl
};
/*-------------------------------------------------------------*/
/* Hms data */
/*-------------------------------------------------------------*/
#endif
#ifdef HMS_SHAPE
extern Gfx gfx_pira_tail[];
extern Gfx gfx_pira_sebire[];
extern Gfx gfx_pira_body[];
Hierarchy RCP_HmsEnemypirania[] = {
hmsScale(0.25f)
hmsBegin()
hmsJoint(RM_SURF,NULL,0,0,0) /* ,chn1,(4) */
hmsBegin()
hmsJoint(RM_SURF,gfx_pira_body,0,0,0) /* ,pira_body,(3) */
hmsBegin()
hmsJoint(RM_SURF,gfx_pira_tail,160,0,0) /* ,pira_tail,(2) */
hmsJoint(RM_SURF,NULL,32,112,0) /* ,chn2,(1) */
hmsBegin()
hmsJoint(RM_SURF,gfx_pira_sebire,0,0,0) /* ,pira_sebire,(0) */
hmsEnd()
hmsEnd()
hmsEnd()
hmsEnd()
hmsExit()
};
#endif
// extern AnimeRecord pirania_anim_swim_anm[];
// extern Hierarchy RCP_HmsEnemypirania[];
/*=============================================================*/
/* END END */
/*=============================================================*/
#ifdef GFX_SHAPE
AnimePtr pirania_anime[] = {
&pirania_anim_swim_anm,
};
static long long pirania_dmmy_end = 0;
#endif
/*=============================================================*/
/* END END */
/*=============================================================*/