sm64/shape/enemy2_h/nessy/nes_head_shape.sou

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/***************************************************************************************************
Convert from NINGEN (nes_head)
****************************************************************************************************/
#define nes_head_AMB_SCALE 0.5
#define ShapeColor_nes_head(R,G,B) {{R*nes_head_AMB_SCALE ,G*nes_head_AMB_SCALE ,B*nes_head_AMB_SCALE ,0 ,R*nes_head_AMB_SCALE ,G*nes_head_AMB_SCALE ,B*nes_head_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }
static Lights1 light_nes_head[] = {
ShapeColor_nes_head(255,255,255),
};
static Vtx vtx_nes_head_0[] = {
{ -22, 1201, -234, 0, 672, 994, -59, 106, -35, 255},
{ -51, 746, 492, 0, -52, 582, -83, 21, 93, 255},
{ -22, 1201, 234, 0, 204, 994, -42, 104, 58, 255},
{ -51, 746, -493, 0, 930, 582, -41, 32, -115, 255},
{ 55, 376, -516, 0, 952, 216, -98, 23, -76, 255},
{ 55, 376, 515, 0, -76, 216, -72, 16, 103, 255},
};
static Vtx vtx_nes_head_1[] = {
{ 313, 758, -422, 0, 606, 720, 66, 39, -101, 255},
{ 345, 1135, -185, 0, 568, 464, 69, 80, -69, 255},
{ 487, 752, -178, 0, 540, 696, 104, 56, -44, 255},
{ -22, 1201, -234, 0, 684, 468, -59, 106, -35, 255},
{ 345, 1135, 185, 0, 452, 456, 75, 88, 50, 255},
{ -51, 746, -493, 0, 690, 776, -41, 32, -115, 255},
{ 349, 372, -483, 0, 598, 968, 44, 19, -117, 255},
{ 55, 376, -516, 0, 650, 1004, -98, 23, -76, 255},
{ -51, 746, 492, 0, 288, 756, -83, 21, 93, 255},
{ 313, 758, 421, 0, 388, 700, 66, 38, 101, 255},
{ 487, 752, 177, 0, 460, 688, 97, 67, 44, 255},
{ -22, 1201, 234, 0, 338, 460, -42, 104, 58, 255},
{ 349, 372, 482, 0, 388, 948, 44, 20, 117, 255},
{ 55, 376, 515, 0, 332, 980, -72, 16, 103, 255},
{ 91, 29, 515, 0, 350, 1204, -14, -24, 123, 255},
{ 778, 532, 166, 0, 466, 796, 107, 37, 56, 255},
{ 778, 532, 166, 0, 466, 796, 107, 37, 56, 255},
{ 349, 372, 482, 0, 388, 948, 44, 20, 117, 255},
{ 568, -9, 418, 0, 420, 1172, 59, -36, 106, 255},
{ 778, 532, -167, 0, 520, 804, 98, 57, -56, 255},
{ 487, 752, 177, 0, 460, 688, 97, 67, 44, 255},
{ 793, -43, 150, 0, 468, 1172, 105, -61, 34, 255},
{ 793, -43, -151, 0, 510, 1176, 115, -38, -35, 255},
{ 487, 752, -178, 0, 540, 696, 104, 56, -44, 255},
{ 568, -9, -418, 0, 558, 1188, 59, -36, -106, 255},
{ 349, 372, -483, 0, 598, 968, 44, 19, -117, 255},
{ 91, 29, -516, 0, 628, 1228, -14, -24, -123, 255},
{ 55, 376, -516, 0, 650, 1004, -98, 23, -76, 255},
{ 91, 29, 515, 0, 350, 1204, -14, -24, 123, 255},
{ 46, -407, 300, 0, 402, 1500, -27, -109, 57, 255},
{ 484, -303, 184, 0, 456, 1380, 61, -102, 42, 255},
{ 91, 29, -516, 0, 628, 1228, -14, -24, -123, 255},
{ 46, -407, -301, 0, 582, 1512, -18, -98, -77, 255},
{ -269, 26, -300, 0, 696, 1268, -110, -29, -54, 255},
{ 55, 376, -516, 0, 650, 1004, -98, 23, -76, 255},
{ 568, -9, -418, 0, 558, 1188, 59, -36, -106, 255},
{ -269, 26, 299, 0, 284, 1256, -112, 12, 57, 255},
{ 55, 376, 515, 0, 332, 980, -72, 16, 103, 255},
{ 91, 29, 515, 0, 350, 1204, -14, -24, 123, 255},
{ 46, -407, 300, 0, 402, 1500, -27, -109, 57, 255},
{ 484, -303, -185, 0, 522, 1388, 60, -107, -28, 255},
{ 793, -43, -151, 0, 510, 1176, 115, -38, -35, 255},
{ 568, -9, 418, 0, 420, 1172, 59, -36, 106, 255},
{ 484, -303, 184, 0, 456, 1380, 61, -102, 42, 255},
{ 793, -43, 150, 0, 468, 1172, 105, -61, 34, 255},
};
static Gfx gfx_nes_head_0[] = {
gs_Tani_LoadTextureImage2(nes_tongue_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
gsSPLight((&light_nes_head[0].l[0]),1 ),
gsSPLight((&light_nes_head[0].a ),2 ),
gsSPVertex(&vtx_nes_head_0[0], 6, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 0, 3, 1, 0),
gsSP1Triangle( 1, 4, 5, 0),
gsSP1Triangle( 1, 3, 4, 0),
gsSPEndDisplayList()
};
static Gfx gfx_nes_head_1[] = {
gs_Tani_LoadTextureImage2(nes_skinC_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, 7),
gsSPVertex(&vtx_nes_head_1[0], 16, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 3, 4, 1, 0),
gsSP1Triangle( 2, 1, 4, 0),
gsSP1Triangle( 1, 0, 5, 0),
gsSP1Triangle( 5, 3, 1, 0),
gsSP1Triangle( 5, 0, 6, 0),
gsSP1Triangle( 6, 0, 2, 0),
gsSP1Triangle( 7, 5, 6, 0),
gsSP1Triangle( 8, 9, 4, 0),
gsSP1Triangle(10, 4, 9, 0),
gsSP1Triangle( 3,11, 4, 0),
gsSP1Triangle( 4,11, 8, 0),
gsSP1Triangle( 2, 4,10, 0),
gsSP1Triangle( 8,12, 9, 0),
gsSP1Triangle(12, 8,13, 0),
gsSP1Triangle(10, 9,12, 0),
gsSP1Triangle(13,14,12, 0),
gsSP1Triangle(12,15,10, 0),
gsSPVertex(&vtx_nes_head_1[16], 15, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 3, 4, 0, 0),
gsSP1Triangle( 2, 5, 0, 0),
gsSP1Triangle( 0, 6, 3, 0),
gsSP1Triangle( 0, 5, 6, 0),
gsSP1Triangle( 3, 7, 4, 0),
gsSP1Triangle( 8, 9, 3, 0),
gsSP1Triangle( 9,10,11, 0),
gsSP1Triangle( 9, 8,10, 0),
gsSP1Triangle( 7, 3, 9, 0),
gsSP1Triangle( 3, 6, 8, 0),
gsSP1Triangle(12, 2, 1, 0),
gsSP1Triangle(13,14, 2, 0),
gsSPVertex(&vtx_nes_head_1[31], 14, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 0, 2, 3, 0),
gsSP1Triangle( 1, 0, 4, 0),
gsSP1Triangle( 3, 5, 6, 0),
gsSP1Triangle( 3, 2, 5, 0),
gsSP1Triangle( 6, 5, 7, 0),
gsSP1Triangle( 2, 1, 8, 0),
gsSP1Triangle( 4, 9, 1, 0),
gsSP1Triangle( 8, 1, 9, 0),
gsSP1Triangle(10, 9, 4, 0),
gsSP1Triangle(11, 7, 8, 0),
gsSP1Triangle( 2, 8, 5, 0),
gsSP1Triangle( 8, 9,12, 0),
gsSP1Triangle( 8, 7, 5, 0),
gsSP1Triangle(13, 9,10, 0),
gsSP1Triangle(13,12, 9, 0),
gsSP1Triangle(11,12,13, 0),
gsSPEndDisplayList()
};
Gfx gfx_nes_head[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(STAGE7_NESSY_FOG_R, STAGE7_NESSY_FOG_G, STAGE7_NESSY_FOG_B, 255),
gsSPFogPosition(STAGE7_NESSY_FOG_START, 1000),
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0, 0,0,0, 0,0,0),
gsSPTexture(0xffff,0xffff, 0, 0, G_ON),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsSPDisplayList(gfx_nes_head_0),
gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsSPDisplayList(gfx_nes_head_1),
gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList()
};