sm64/shape/gfx_enemy1_c.c

9 lines
183 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy1_c/bom_king/bomking.shape"
static long long patch_0 = 0;
#include "enemy1_c/water_bom.shape"
static long long patch_1 = 1;