sm64/shape/gfx_enemy2_g.c

9 lines
185 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy2_g/ice_otos.shape"
static long long patch_0 = 0;
#include "enemy2_g/kuramochi/kuramochi.shape"
static long long patch_1 = 1;