14 Commits

Author SHA1 Message Date
VIA
6999ba7a42 remove TerrainControllerData.dll
move TerrainControllerData class into Assembly - UnityScript where it is needed.
the only reason it was originally separated into a dll was because aub wanted faster c# 3d arrays. so it can come back since we are in c# now
2025-10-22 21:05:41 -07:00
VIA
d9ed6d8c52 Get rid of Ionic.Zlib.
its only needed for GZipStream stuff which can be replaced by System.IO.Compression.GZipStream
2025-10-22 20:58:14 -07:00
VIA
75b7ee38ed remove boo and unityscript from Assembly - UnityScript.dll 2025-10-22 19:50:36 -07:00
VIA
b36faee9ee Game.cs: assimilate public members 2025-10-21 17:45:40 -07:00
VIA
73b9f8cbdd WhirldIn.cs: update whirld docs link and move WhirldInStatus back into WhirldIn.cs 2025-10-11 12:49:41 -07:00
VIA
3552e4972c Move stray unauthPlayer class back into Game.cs 2025-10-06 00:07:05 -07:00
VIA
1b4a6a9590 move stray State class back into VehicleNet.cs and remove State.cs 2025-10-05 22:04:17 -07:00
VIA
92af6fb1eb Assimilate SeaData.cs 2025-10-04 21:41:12 -07:00
VIA
b8ead46078 assimilate Messaging.cs 2025-10-04 13:11:02 -07:00
VIA
4d0e4755f9 add stray markSection class back into Skidmarks.cs 2025-10-04 00:11:45 -07:00
VIA
830fdeaadd remove unused BuggyWheel.cs 2025-09-27 14:37:00 -07:00
VIA
2281dda4dd remove redundencies and comment unused vars 2025-09-27 10:28:36 -07:00
VIA
84b80c3aab Demystify CompilerGenerated stuff 2025-09-25 13:56:03 -07:00
VIA
3935bb52b8 Move all the game script related stuff into "Game" folder 2025-09-25 11:38:46 -07:00