Basically nothing works after adding UnityScript.Lang #2

Closed
opened 2025-06-30 06:26:53 -04:00 by VIA256 · 1 comment
VIA256 commented 2025-06-30 06:26:53 -04:00 (Migrated from github.com)

as soon as you start a server, nothing is visible except the skybox and the chatbox.
in output_log.txt: MissingFieldException: Field 'UnityEngine.Component[].length' not found.

as soon as you start a server, nothing is visible except the skybox and the chatbox. in output_log.txt: `MissingFieldException: Field 'UnityEngine.Component[].length' not found.`
VIA256 commented 2025-06-30 22:36:16 -04:00 (Migrated from github.com)

ok in the output log it points to the issue happening at Assembly - UnityScript: Game.cs: Init: MoveNext()

it was basically checking if the "[ccc]" tag is present in the Whirld.utw and if some object's length is greater than 15.

all i did was change the case of length to Length and it just works now.

this isnt solving the root cause but i got lucky so ill take it.

ok in the output log it points to the issue happening at Assembly - UnityScript: Game.cs: Init: MoveNext()<br> it was basically checking if the "[ccc]" tag is present in the Whirld.utw and if some object's length is greater than 15.<br> all i did was change the case of length to Length and it just works now.<br> this isnt solving the root cause but i got lucky so ill take it.<br>
Sign in to join this conversation.
No description provided.