game crashes upon loading neons land with no sun #4
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problem with WhirldIn in release build
reproduce: try to load whirld. gets stuck in "initializing". cancel. try to load again. "downloading". crash
output_log.txt
OK SO somewhere in the course of transitioning the C# targets to work with visual studio 2008 --and the subsequent slight refactoring of several of the targets-- the whirld loads fine now.