17 lines
		
	
	
		
			335 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			335 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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[Serializable]
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public class EntryPoint : MonoBehaviour
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{
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    public IEnumerator Start() 
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    {
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        yield return new WaitForSeconds(15f);
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        ParticleEmitter pe = this.GetComponent<ParticleEmitter>();
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        pe.emit = true;
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    }
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}
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