22 lines
		
	
	
		
			373 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			22 lines
		
	
	
		
			373 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using UnityEngine;
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[Serializable]
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public class Init : MonoBehaviour
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{
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	public GUIText txt;
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	public void Update()
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    {
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		float i = Application.GetStreamProgressForLevel(Application.loadedLevel + 1);
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		if (i == 1f)
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        {
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			Application.LoadLevel(Application.loadedLevel + 1);
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		}
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		else
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        {
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			txt.text = Mathf.RoundToInt(i * 100f) + "%";
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		}
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	}
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}
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