17 lines
335 B
C#
17 lines
335 B
C#
using System;
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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[Serializable]
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public class EntryPoint : MonoBehaviour
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{
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public IEnumerator Start()
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{
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yield return new WaitForSeconds(15f);
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ParticleEmitter pe = this.GetComponent<ParticleEmitter>();
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pe.emit = true;
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}
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}
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