24 lines
571 B
Python

## UnityEngine
import os
def build(bld):
level = bld.path.abspath()
SOURCES = \
os.path.join(level, 'Properties', 'AssemblyInfo.cs') + ' ' + \
os.path.join(level, 'UnityEngine', '*.cs')
outdir = os.path.join(bld.env.MBUILD, 'Mars Explorer_Data', 'lib')
if not os.path.exists(outdir):
os.makedirs(outdir)
out = os.path.join(outdir, 'UnityEngine.dll')
bld.env.REF_UnityEngine = out
bld(rule='\"${MCS}\" ' +
SOURCES +
' -out:\"' + out +
'\" -sdk:' + bld.env.MONOSDK +
' -langversion:' + bld.env.MONOLANGVERSION +
' -target:library'
' -unsafe')