this thing binds all the csharp projects together and sets the stage for creating the mars explorer.exe c++ project and the rest of the runtime stuff
45 lines
2.0 KiB
XML
45 lines
2.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.21022</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<OutputType>library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>UnityEngine</RootNamespace>
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<AssemblyName>UnityEngine</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
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<ProjectGuid>{C67F4835-3976-49D0-AA05-3487C9FD57A2}</ProjectGuid>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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<OutputPath>bin</OutputPath>
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<AppendTargetFrameworkToOutputPath>False</AppendTargetFrameworkToOutputPath>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="UnityEngine\*.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy "$(ProjectDir)bin\UnityEngine.dll" "$(SolutionDir)marsxplr_build\Mars Explorer_Data\lib\UnityEngine.dll"</PostBuildEvent>
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</PropertyGroup>
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</Project> |