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quest ... pc

Author SHA1 Message Date
Lamp 33ce30f1cd set fallback shaders 2022-09-27 22:22:31 -07:00
12 changed files with 6336 additions and 12 deletions

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@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Body
m_Shader: {fileID: 4800000, guid: affc81f3d164d734d8f13053effb1c5c, type: 3}
m_Shader: {fileID: 4800000, guid: a5ae7f40ac53e274ea0bc1262e1f6895, type: 3}
m_ShaderKeywords: _TL_ENABLE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0

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@ -8,7 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Costume
m_Shader: {fileID: 4800000, guid: affc81f3d164d734d8f13053effb1c5c, type: 3}
m_Shader: {fileID: 4800000, guid: a5ae7f40ac53e274ea0bc1262e1f6895, type: 3}
m_ShaderKeywords: _BK_ENABLE _ES_ENABLE _TL_ENABLE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0

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@ -8,12 +8,12 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Eye
m_Shader: {fileID: 4800000, guid: affc81f3d164d734d8f13053effb1c5c, type: 3}
m_Shader: {fileID: 4800000, guid: 2efe527cfcbf0e1408b67463225f552f, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2449
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:

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@ -8,12 +8,12 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Hair
m_Shader: {fileID: 4800000, guid: affc81f3d164d734d8f13053effb1c5c, type: 3}
m_Shader: {fileID: 4800000, guid: a5ae7f40ac53e274ea0bc1262e1f6895, type: 3}
m_ShaderKeywords: _BK_ENABLE _TL_ENABLE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:

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@ -8,12 +8,12 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: HairF
m_Shader: {fileID: 4800000, guid: affc81f3d164d734d8f13053effb1c5c, type: 3}
m_Shader: {fileID: 4800000, guid: 9350854c6e88f3f4eb873d2f94ff3328, type: 3}
m_ShaderKeywords: _BK_ENABLE _TL_ENABLE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2449
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:

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@ -8,12 +8,12 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Transparent
m_Shader: {fileID: 4800000, guid: affc81f3d164d734d8f13053effb1c5c, type: 3}
m_Shader: {fileID: 4800000, guid: 5523e041d29d259439fa14bd131f5c82, type: 3}
m_ShaderKeywords: _ES_ENABLE _TL_ENABLE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2450
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:

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@ -319,6 +319,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Opaque" {
"RenderType" = "Opaque"
"Queue" = "Geometry"
"DisableBatching" = "True"
"VRCFallback" = "Toon"
}
Pass {

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@ -334,6 +334,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent" {
"RenderType" = "Transparent"
"Queue" = "Transparent"
"DisableBatching" = "True"
"VRCFallback" = "Toon"
}
GrabPass { "_UnToonOutlineCancel" }

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@ -338,6 +338,7 @@ Shader "UnlitWF/UnToon_Outline/WF_UnToon_Outline_Transparent_MaskOut" {
"RenderType" = "Transparent"
"Queue" = "Transparent+1"
"DisableBatching" = "True"
"VRCFallback" = "Toon"
}
GrabPass { "_UnToonOutlineCancelLater" }

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@ -308,6 +308,7 @@ Shader "UnlitWF/WF_UnToon_Transparent_Mask" {
Tags {
"RenderType" = "Transparent"
"Queue" = "Transparent"
"VRCFallback" = "Toon"
}
Pass {

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@ -10,8 +10,8 @@ AudioManager:
Default Speaker Mode: 2
m_SampleRate: 48000
m_DSPBufferSize: 1024
m_VirtualVoiceCount: 32
m_RealVoiceCount: 24
m_VirtualVoiceCount: 64
m_RealVoiceCount: 32
m_EnableOutputSuspension: 1
m_SpatializerPlugin:
m_AmbisonicDecoderPlugin: