using UnityEditor; using UnityEditor.UIElements; using UnityEngine; using UnityEngine.UIElements; using VF.Builder; using VF.Feature.Base; using VF.Inspector; using VF.Model.Feature; namespace VF.Feature { public class AvatarScaleBuilder : FeatureBuilder { [FeatureBuilderAction] public void Apply() { } public override VisualElement CreateEditor(SerializedProperty prop) { return VRCFuryEditorUtils.Error( "This Avatar Scale feature is no longer available due to VRChat sdk changes. " + "Please see the VRCFury/Prefabs/ThatFatKidsStuff/README.md" + " for instructions on an alternative avatar scale implementation." ); } public override bool AvailableOnProps() { return false; } } }