102 lines
3.9 KiB
C#
102 lines
3.9 KiB
C#
/*
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* The MIT License
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*
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* Copyright 2018-2021 whiteflare.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#if UNITY_EDITOR
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using System.Collections;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.Networking;
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namespace UnlitWF
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{
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public class WF_VersionCheck
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{
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private const string URI_HEAD = @"https://github.com/whiteflare/Unlit_WF_ShaderSuite";
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/// <summary>
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/// バージョンチェック用JSONファイルのURI
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/// </summary>
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private const string URI_VERSION_JSON = URI_HEAD + "/raw/master/version.json";
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/// <summary>
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/// ローカルテスト用JSONデータ。テストが終わったらnullにする。
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/// </summary>
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private const string localTestData = null; // @"{ ""latestVersion"": ""2021/01/20"", ""downloadPage"": ""/releases/tag/Unlit_WF_ShaderSuite_20210120"" }";
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[InitializeOnLoadMethod]
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private static void Initialize() {
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CoroutineHandler.StartStaticCoroutine(Execute());
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}
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private static IEnumerator Execute() {
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string rawText = localTestData;
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if (string.IsNullOrWhiteSpace(rawText)) {
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using (UnityWebRequest req = UnityWebRequest.Get(URI_VERSION_JSON)) {
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yield return req.SendWebRequest();
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if (req.isHttpError || req.isNetworkError) {
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Debug.LogWarningFormat("[WF][Version] An NetworkError was occured in version checking: {0}", req.error);
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yield break;
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}
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rawText = req.downloadHandler.text;
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}
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}
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if (string.IsNullOrWhiteSpace(rawText)) {
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yield break;
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}
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var version = new WFVersionInfo();
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EditorJsonUtility.FromJsonOverwrite(rawText, version);
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if (version.HasValue()) {
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version.downloadPage = URI_HEAD + version.downloadPage;
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WFCommonUtility.SetLatestVersion(version);
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Debug.LogFormat("[WF][Version] VersionCheck Succeed, LatestVersion is {0}", version.latestVersion);
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}
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}
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}
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public class CoroutineHandler : MonoBehaviour
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{
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private static CoroutineHandler m_Instance;
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private static CoroutineHandler instance
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{
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get {
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if (m_Instance == null) {
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GameObject o = new GameObject("CoroutineHandler");
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o.hideFlags = HideFlags.HideAndDontSave;
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m_Instance = o.AddComponent<CoroutineHandler>();
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}
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return m_Instance;
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}
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}
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public void OnDisable() {
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if (m_Instance) {
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Destroy(m_Instance.gameObject);
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}
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}
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static public Coroutine StartStaticCoroutine(IEnumerator coroutine) {
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return instance.StartCoroutine(coroutine);
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}
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}
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}
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#endif
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