21 lines
1.2 KiB
C#
21 lines
1.2 KiB
C#
using UnityEngine;
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namespace VRCSDK2
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{
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public class CommunityLabsConstants
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{
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public const string COMMUNITY_LABS_DOCUMENTATION_URL = "https://docs.vrchat.com/docs/vrchat-community-labs";
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public const string MANAGE_WORLD_IN_BROWSER_STRING = "Manage World in Browser";
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public const string READ_COMMUNITY_LABS_DOCS_STRING = "Read Community Labs Docs";
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public const string UPLOADED_CONTENT_SUCCESSFULLY_MESSAGE = "Content Successfully Uploaded!";
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public const string UPLOADED_NEW_PRIVATE_WORLD_CONFIRMATION_MESSAGE = "You've uploaded a private world. You can find it on the \"Mine\" row in your worlds menu.";
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public const string UPDATED_PRIVATE_WORLD_CONFIRMATION_MESSAGE = "You've updated your private world. You can find it on the \"Mine\" row in your worlds menu.";
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public const string PUBLISHED_WORLD_TO_COMMUNITY_LABS_CONFIRMATION_MESSAGE = "You've uploaded and published a world to Community Labs.";
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public const string UPDATED_COMMUNITY_LABS_WORLD_CONFIRMATION_MESSAGE = "You've updated your Community Labs world.";
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public const string UPDATED_PUBLIC_WORLD_CONFIRMATION_MESSAGE = "You've updated your public world.";
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}
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}
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