avatar/Assets/VRCSDK/Dependencies/VRChat/Scripts/CommunityLabsConstants.cs
2022-09-27 20:47:45 -07:00

21 lines
1.2 KiB
C#

using UnityEngine;
namespace VRCSDK2
{
public class CommunityLabsConstants
{
public const string COMMUNITY_LABS_DOCUMENTATION_URL = "https://docs.vrchat.com/docs/vrchat-community-labs";
public const string MANAGE_WORLD_IN_BROWSER_STRING = "Manage World in Browser";
public const string READ_COMMUNITY_LABS_DOCS_STRING = "Read Community Labs Docs";
public const string UPLOADED_CONTENT_SUCCESSFULLY_MESSAGE = "Content Successfully Uploaded!";
public const string UPLOADED_NEW_PRIVATE_WORLD_CONFIRMATION_MESSAGE = "You've uploaded a private world. You can find it on the \"Mine\" row in your worlds menu.";
public const string UPDATED_PRIVATE_WORLD_CONFIRMATION_MESSAGE = "You've updated your private world. You can find it on the \"Mine\" row in your worlds menu.";
public const string PUBLISHED_WORLD_TO_COMMUNITY_LABS_CONFIRMATION_MESSAGE = "You've uploaded and published a world to Community Labs.";
public const string UPDATED_COMMUNITY_LABS_WORLD_CONFIRMATION_MESSAGE = "You've updated your Community Labs world.";
public const string UPDATED_PUBLIC_WORLD_CONFIRMATION_MESSAGE = "You've updated your public world.";
}
}