37 lines
1.0 KiB
C#
37 lines
1.0 KiB
C#
#if VRC_SDK_VRCSDK3
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using UnityEngine;
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using UnityEditor;
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using VRC.SDK3.Avatars.Components;
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//Will be revisiting this, removed temporarily Kiro - Aug/5/2020
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/*[CustomEditor(typeof(VRCAnimatorRemeasureAvatar))]
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public class VRCAnimatorRemeasureAvatarEditor : Editor
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{
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VRCAnimatorRemeasureAvatar view;
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public void OnEnable()
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{
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if (target == null) return;
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if (view == null)
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view = (VRCAnimatorRemeasureAvatar)target;
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serializedObject.ApplyModifiedProperties();
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}
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public override void OnInspectorGUI()
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{
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serializedObject.Update();
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EditorGUILayout.PropertyField(serializedObject.FindProperty("fixedDelay"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("delayTime"), new GUIContent(view.fixedDelay ? "Delay Time (s)" : "Delay Time (%)"));
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EditorGUILayout.PropertyField(serializedObject.FindProperty("debugString"));
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serializedObject.ApplyModifiedProperties();
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//if (_repaint)
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// EditorUtility.SetDirty(target);
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}
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}*/
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#endif
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