avatar/Assets/VRCSDK/SDK3A/Editor/Components3/VRCAvatarPlayerStationEditor3.cs
2022-09-27 20:47:45 -07:00

32 lines
1.6 KiB
C#

#if VRC_SDK_VRCSDK3
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using System;
[CustomEditor(typeof(VRC.SDK3.Avatars.Components.VRCStation))]
public class VRCAvatarPlayerStationEditor3 : Editor
{
VRC.SDK3.Avatars.Components.VRCStation myTarget;
void OnEnable()
{
if(myTarget == null)
myTarget = (VRC.SDK3.Avatars.Components.VRCStation)target;
}
public override void OnInspectorGUI()
{
myTarget.PlayerMobility = (VRC.SDKBase.VRCStation.Mobility)EditorGUILayout.EnumPopup("Player Mobility", myTarget.PlayerMobility);
myTarget.canUseStationFromStation = EditorGUILayout.Toggle("Can Use Station From Station", myTarget.canUseStationFromStation);
myTarget.animatorController = (RuntimeAnimatorController) EditorGUILayout.ObjectField("Animator Controller", myTarget.animatorController, typeof(RuntimeAnimatorController), false );
myTarget.disableStationExit = EditorGUILayout.Toggle("Disable Station Exit", myTarget.disableStationExit );
myTarget.seated = EditorGUILayout.Toggle("Seated", myTarget.seated);
myTarget.stationEnterPlayerLocation = (Transform)EditorGUILayout.ObjectField("Player Enter Location", myTarget.stationEnterPlayerLocation, typeof(Transform), true);
myTarget.stationExitPlayerLocation = (Transform)EditorGUILayout.ObjectField("Player Exit Location", myTarget.stationExitPlayerLocation, typeof(Transform), true);
myTarget.controlsObject = (VRC.SDKBase.VRC_ObjectApi)EditorGUILayout.ObjectField("API Object", myTarget.controlsObject, typeof(VRC.SDKBase.VRC_ObjectApi), false);
}
}
#endif