var t = (x,n) => x.length > n ? x = x.substr(n - 1) + '…' : x; require("dotenv").config(); var https = require("https"); var Discord = require("discord.js"); var client = new Discord.Client(); client.login(process.env.TOKEN); var lastPlayers, lastMessage; (function check(){ https.get("https://bitfighter.org/bitfighterStatus.json", function(res) { var body = ""; res.on("data", x => body += x); res.on("end", () => { try { var status = JSON.parse(body); var players = status.players; if (!lastPlayers) return lastPlayers = players; let msg = ""; for (let player of players) { if (!lastPlayers.includes(player)) { // player joined msg += `**${player}** joined 😄\n`; } } for (let lastPlayer of lastPlayers) { if (!players.includes(lastPlayer)) { // player left msg += `**${lastPlayer}** left 😦\n`; } } if (msg) send(msg); lastPlayers = players; } catch (error) { console.log(error.message); } async function send(content) { var channel = await client.channels.fetch(process.env.CHANNEL); if (!channel) return; content = content.replace(/@/g, "@\u2063"); lastMessage?.suppressEmbeds(); lastMessage = await channel.send({content, embed: { color: 65280, /*fields: [ { "name": t(`${status.players.length} players online now:`, 256), "value": t(status.players.map(x => status.authenticated[status.players.indexOf(x)] ? `**${x}**` : x).join(', ') || '👻', 1024) }, { "name": t(`Servers Online (${status.serverCount}):`, 256), "value": t(status.servers.map(server => `\`${server.serverName}\`: **${server.playerCount}** players playing **${server.currentLevelType}** in **${server.currentLevelName}**`).join('\n') || '👻', 1024) } ],*/ description: (status.players.length ? `**${status.playerCount}/${status.players.length} player${status.players.length == 1 ? " is" : "s are"} now playing:**\n${status.players.map(p => status.authenticated[status.players.indexOf(p)] ? p : `~~${p}~~`).join(", ")}` : `No more players online 😭`) + '\n\n' + status.servers.filter(s => s.playerCount > 0).map(s => `**${s.playerCount}** player${s.playerCount == 1 ? " is" : "s are"} playing **${s.currentLevelName}** in \`${s.serverName}\``).join('\n') //footer: {text: t(status.motd, 2048)} }}); } }); }).on("error", error => console.error(error.message)); setTimeout(check, 10000); })();