import { MPP } from ".."; import { MultiplayerPianoClient } from "../MultiplayerPianoClient"; // warn user about loud noises before starting sound (no autoplay) export class SoundWarning { gInterface: MultiplayerPianoClient; user_interact_func: (evt: MouseEvent) => void; constructor(gInterface: MultiplayerPianoClient) { this.gInterface = gInterface; gInterface.modal.openModal("#sound-warning"); this.user_interact_func = this.user_interact.bind(this); this.bindEventListeners(); } user_interact(evt: MouseEvent) { document.removeEventListener("click", this.user_interact_func); this.gInterface.modal.closeModal(); this.gInterface.gPiano.audio.resume(); } bindEventListeners() { document.addEventListener("click", this.user_interact_func); } }