142 lines
5.3 KiB
C
142 lines
5.3 KiB
C
/********************************************************************************
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Ultra 64 MARIO Brothers
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mario take nothing animation data
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Copyright 1995 Nintendo co., ltd. All rights reserved
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August 31, 1995
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********************************************************************************/
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#include "../headers.h"
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static short mario_carry_nothing_prm[]={
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0, 170, 169, 168, 166, 164, 162, 161,
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160, 0, 0, 1, 2, 4, 5, 6,
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6,16383, 0, -642,-2299,-4564,-7032,-9297,
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-10954,-11596,-1668,-1833,-2259,-2841,-3474,-4056,
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-4482,-4647,-4724,-4482,-3857,-3002,-2071,-1217,
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-592, -349,-13745,-14485,-15675,-15770,-13879,-10961,
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-8247,-6965,-1251, -499, 1438, 4089, 6978, 9629,
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11567,12319,-11556,-11280,-10568,-9594,-8534,-7560,
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-6848,-6572,-11084,-12040,-14506,-17877,-21550,-24920,
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-27386,-28342, 0, 542, 1942, 3856, 5941, 7855,
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9255, 9798, 0, 159, 569, 1131, 1742, 2304,
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2715, 2874,-2743,-2667,-2473,-2208,-1919,-1653,
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-1459,-1384,-14371,-15212,-16609,-16868,-15069,-12225,
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-9551,-8261, 1355, 871, -378,-2087,-3949,-5658,
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-6908,-7393,11222,10947,10238, 9269, 8213, 7244,
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6535, 6260,-13066,-13781,-15626,-18148,-20896,-23417,
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-25262,-25977, 0, 61, 219, 435, 671, 887,
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1045, 1106, -208, -208, -206, -204, -202, -200,
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-199, -198,-13864,-14053,-14541,-15209,-15936,-16603,
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-17091,-17281, 7754, 7992, 8607, 9449,10366,11207,
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11822,12061, 6921, 6932, 6963, 7004, 7049, 7090,
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7120, 7132, 4420, 4511, 4743, 5061, 5408, 5726,
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5959, 6049,-21436,-21418,-21370,-21305,-21234,-21169,
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-21122,-21104,-16576,-16651,-16845,-17109,-17398,-17663,
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-17856,-17932, 9527, 9690,10110,10686,11312,11888,
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12308,12471,-10678,-10650,-10578,-10481,-10374,-10276,
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-10205,-10177,-5055,-5125,-5304,-5550,-5817,-6063,
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-6243,-6312,-19042,-19095,-19231,-19417,-19619,-19806,
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-19942,-19994,32767,32767,16753,-16545,32767,32767,
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16753,-16545, -926, -753, -306, 304, 970, 1581,
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2028, 2202, 0, -93, -334, -664,-1023,-1353,
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-1594,-1687, 0, 36, 131, 260, 400, 530,
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624, 661, 2180, 2263, 2479, 2774, 3096, 3391,
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3607, 3691, 0, 99, 355, 705, 1087, 1438,
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1694, 1793, 0, -1, -5, -10, -16, -22,
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-26, -27,16545,16545,16545,16544,16544,16543,
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16543,16543
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};
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static short mario_carry_nothing_tbl[]={
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1, 0, /* chn14translate x */
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8, 1, /* chn14 translate y */
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8, 9, /* chn14 translate z */
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1, 0, /* chn14 rotate x */
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1, 17, /* chn14 rotate y */
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1, 0, /* chn14 rotate z */
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8, 266, /* <m_waist>1_3 rotate x */
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8, 274, /* <m_waist>1_3 rotate y */
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8, 282, /* <m_waist>1_3 rotate z */
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8, 242, /* <m_body>1 rotate x */
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8, 250, /* <m_body>1 rotate y */
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8, 258, /* <m_body>1 rotate z */
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1, 0, /* <m_head>2 rotate x */
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1, 0, /* <m_head>2 rotate y */
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8, 234, /* <m_head>2 rotate z */
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1, 230, /* chn6 rotate x */
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1, 231, /* chn6 rotate y */
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1, 232, /* chn6 rotate z */
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8, 50, /* <m_larmA>1 rotate x */
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8, 58, /* <m_larmA>1 rotate y */
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8, 66, /* <m_larmA>1 rotate z */
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1, 0, /* <m_larmB>1 rotate x */
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1, 0, /* <m_larmB>1 rotate y */
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8, 42, /* <m_larmB>1 rotate z */
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8, 18, /* <m_lhand>1 rotate x */
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8, 26, /* <m_lhand>1 rotate y */
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8, 34, /* <m_lhand>1 rotate z */
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1, 226, /* chn10 rotate x */
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1, 227, /* chn10 rotate y */
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1, 228, /* chn10 rotate z */
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8, 106, /* <m_rarmA>1 rotate x */
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8, 114, /* <m_rarmA>1 rotate y */
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8, 122, /* <m_rarmA>1 rotate z */
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1, 0, /* <m_rarmB>1 rotate x */
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1, 0, /* <m_rarmB>1 rotate y */
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8, 98, /* <m_rarmB>1 rotate z */
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8, 74, /* <m_rhand>1 rotate x */
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8, 82, /* <m_rhand>1 rotate y */
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8, 90, /* <m_rhand>1 rotate z */
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1, 0, /* chn15 rotate x */
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1, 0, /* chn15 rotate y */
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1, 229, /* chn15 rotate z */
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8, 202, /* <m_llegA>1 rotate x */
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8, 210, /* <m_llegA>1 rotate y */
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8, 218, /* <m_llegA>1 rotate z */
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1, 0, /* <m_llegB>1 rotate x */
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1, 0, /* <m_llegB>1 rotate y */
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8, 194, /* <m_llegB>1 rotate z */
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1, 0, /* <m_ltoot>1 rotate x */
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1, 0, /* <m_ltoot>1 rotate y */
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8, 186, /* <m_ltoot>1 rotate z */
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1, 0, /* chn17 rotate x */
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1, 0, /* chn17 rotate y */
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1, 233, /* chn17 rotate z */
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8, 162, /* <m_rlegA>1 rotate x */
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8, 170, /* <m_rlegA>1 rotate y */
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8, 178, /* <m_rlegA>1 rotate z */
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1, 0, /* <m_rlegB>1 rotate x */
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1, 0, /* <m_rlegB>1 rotate y */
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8, 154, /* <m_rlegB>1 rotate z */
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8, 130, /* <m_rfoot>1 rotate x */
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8, 138, /* <m_rfoot>1 rotate y */
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8, 146, /* <m_rfoot>1 rotate z */
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};
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AnimeRecord animMarioNoTaking1 = {
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MAP_ANIM_ONETIME, /* attribute */
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0, /* syncro */
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0, /* start frame */
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0, /* loop frame */
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8, /* number of frames */
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20, /* number of joints */
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mario_carry_nothing_prm,
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mario_carry_nothing_tbl
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};
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AnimeRecord animMarioNoTaking2 = {
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MAP_ANIM_REVERSE+MAP_ANIM_ONETIME, /* attribute */
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0, /* syncro */
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7, /* start frame */
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0, /* loop frame */
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8, /* number of frames */
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20, /* number of joints */
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mario_carry_nothing_prm,
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mario_carry_nothing_tbl
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};
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