25 lines
1.0 KiB
C
25 lines
1.0 KiB
C
/********************************************************************************
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Ultra 64 MARIO Brothers
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buffer definition module
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Copyright 1996,1997 Nintendo co., ltd. All rights reserved
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May 27, 1997
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********************************************************************************/
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#include "../headers.h"
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uwlong bootThreadStack[BOOT_STACKSIZE64]; /* boot thread stack memory */
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uwlong idleThreadStack[IDLE_STACKSIZE64]; /* idel thread stack memory */
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uwlong mainThreadStack[MAIN_STACKSIZE64]; /* main thread stack memory */
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uwlong audioThreadStack[MAIN_STACKSIZE64]; /* audio thread stack memory */
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uwlong graphThreadStack[MAIN_STACKSIZE64]; /* graphic thread stack memory */
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uwlong motorThreadStack[MAIN_STACKSIZE64]; /* motor thread stack memory */ /* MOTOR 1997.5.27 */
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uwlong rspDramStack[SP_DRAM_STACK_SIZE64]; /* RSP tasks stack */
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uwlong datYieldBuffer[DAT_YIELD_SIZE64];
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BackupRecord backupMemory; /* Backup EEROM I/O buffer */
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DynamicRecord dynamicData[DBLBUF]; /* dynamic data memory */
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