72 lines
1.5 KiB
Plaintext
72 lines
1.5 KiB
Plaintext
/********************************************************************************
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-------------------------
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Ultra 64 MARIO Brothers
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-------------------------
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Strategy
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March 31 1996 programed by Iwamoto Daiki
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********************************************************************************/
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/*################*/
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#ifdef ASSEMBLER
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/*################*/
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/*==============================================================================
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Path Data
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===============================================================================*/
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e_:
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p_initialize(enemyA)
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p_setbit(flag,stf_moveON| stf_YangleSAME)
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p_set_pointer(skelanime,_anime)
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p_BGcheckYset
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p_sethitbox(100,100)
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p_set_skelanime_number(4)
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p_while
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p_hitON
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p_program(s_kuramochi_main)
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p_loop
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e_:
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p_initialize(item)
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p_setbit(flag,stf_moveON)
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p_softspritemodeON
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p_sethitbox(32,64)
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p_animereset
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p_while
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p_animeinc
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p_loop
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/*################*/
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#else
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/*################*/
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/*==================================================================================================
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C Program
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===================================================================================================*/
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/***************************************************************************************************
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Main
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***************************************************************************************************/
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extern void s__main(void)
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{
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}
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/*################*/
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#endif
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/*################*/
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