sm64/i10n/assets/README
2022-12-04 22:27:02 -05:00

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alphabet16b_ENG.raw 16x592x4 RGB image of the 16x16 font glyph of English alphabet
coursename_ENG.txt decoded English text from data/Basic/Font/coursename_ENG.h
message.txt English message text given by Nintendo
mess_data_ENG.txt decoded English text from data/Basic/Font/mess_data_ENG.h
misc_words_ENG.txt English text used in various menus and pause screens
nin_logo.raw 128x16x4 RGB image of Nintendo copyright logo
star_name_ENG.txt decoded English text from data/Basic/Font/star_name_ENG.h
titlebg*.txt original English title background texture data
titlebg*.txt.raw converted from titlebg*.txt (parse5551.pl), each is a
80x20x3 RGB image of the title background
titlebg.raw combining titlebg*.txt.raw into a 80x80x3 RGB image of the
English title background
worksheet_ique.html asset localization worksheet
zh/:
choose_file.raw 16x320x3 RGB image, "SELECT FILE" translated. See worksheet
on how to generate this font glyph.
choose_file.txt converted from choose_file.raw (gen5551.pl), to be added in
data/Basic/Font/alphabet16b_zh.h.
coursename_ENG.h.zh modified coursename_ENG.h using zh_double_byte.pl
GB_SIMPLIFIED_CHINESE 16x16 bitmap of simplified Chinese character font (GB encoded)
mariotitle_texture_zh.h combining titlebg*_zh.txt into one data file, to be put under
map/title/shapes/mariotitle_texture_zh.h.
mess_data_ENG.h.zh modified mess_data_ENG.h using zh_double_byte.pl
sm_msg.txt translated Chinese text for the entire SuperMario.
star_name_ENG.h.zh modified star_name_ENG.h using zh_double_byte.pl
titlebg_zh.psd 80x80x3 RGB image of Chinese titlebg.raw, in psd format
titlebg_zh.raw 80x80x3 RGB image of Chinese titlebg.raw
titlebg*_zh.raw titlebg_zh.raw split into four 80x20x3 RGB image
titlebg*_zh.txt converted from titlebg*_zh.raw