sm64/include/stage.h

54 lines
1.4 KiB
C

/********************************************************************************
project.h: Ultra 64 MARIO Brothers include file
Copyright (c) 1995 Nintendo co., ltd. All rights reserved
September 6, 1995
********************************************************************************/
#ifndef STAGE_H
#define STAGE_H
static char stageName[64][16] = {
"", /* No.01 */
"" , /* No.02 */
"", /* No.03 */
"TERESA OBAKE", /* No.04 */
"YYAMA1 % YSLD1", /* No.05 */
"SELECT ROOM", /* No.06 */
"HORROR DUNGEON", /* No.07 */
"SABAKU % PYRMD", /* No.08 */
"BATTLE FIELD", /* No.09 */
"YUKIYAMA2", /* No.10 */
"POOL KAI", /* No.11 */
"WTDG % TINBOTU", /* No.12 */
"BIG WORLD", /* No.13 */
"CLOCK TOWER", /* No.14 */
"RAINBOW CRUISE", /* No.15 */
"MAIN MAP", /* No.16 */
"EXT1 YOKO SCRL", /* No.17 */
"EXT7 HORI MINI", /* No.18 */
"EXT2 TIKA LAVA", /* No.19 */
"EXT9 SUISOU", /* No.20 */
"EXT3 HEAVEN", /* No.21 */
"FIREB1 % INVLC", /* No.22 */
"WATER LAND", /* No.23 */
"MOUNTAIN", /* No.24 */
"ENDING", /* No.25 */
"URANIWA", /* No.26 */
"EXT4 MINI SLID", /* No.27 */
"IN THE FALL", /* No.28 */
"EXT6 MARIO FLY", /* No.29 */
"KUPPA1", /* No.30 */
"EXT8 BLUE SKY", /* No.31 */
"", /* No.32 */
"KUPPA2", /* No.33 */
"KUPPA3", /* No.34 */
"", /* No.35 */
"DONKEY % SLID2", /* No.36 */
"", /* No.37 */
"" /* No.38 */
};
#endif