55 lines
1.4 KiB
C
55 lines
1.4 KiB
C
/********************************************************************************
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Ultra 64 MARIO Brothers
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stage33 hierarchy data module
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Copyright 1995 Nintendo co., ltd. All rights reserved
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Decemver 11, 1995
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*********************************************************************************/
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#include "../../headers.h"
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extern Gfx gfx_kopa2_A[];
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extern Gfx gfx_kopa2_B[];
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/* ===============================================================================
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: Hierarchy map data of Kopa2A.
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================================================================================== */
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Hierarchy RCP_HmsKopa2A[] = {
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hmsHeader(5000)
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hmsBegin()
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hmsGfx(RM_SURF, gfx_kopa2_A)
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hmsEnd()
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hmsExit()
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};
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/********************************************************************************/
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/* Hierarchy map scene 1. */
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/********************************************************************************/
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Hierarchy RCP_Stage33Scene1[] = {
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hmsScene(160, 120, 160, 120, 10)
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hmsBegin()
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hmsLayer(0)
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hmsBegin()
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hmsOrtho(100)
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hmsBegin()
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hmsClear(1, DrawBackGround)
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hmsEnd()
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hmsEnd()
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hmsLayer(1)
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hmsBegin()
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hmsPerspective(45, SCREEN_NEAR, 20000, ZoomControl)
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hmsBegin()
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hmsCamera(CAM_KUPPA, 0,2000,6000, 0,0,0, GameCamera)
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hmsBegin()
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hmsGfx(RM_SURF, gfx_kopa2_B)
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hmsObject()
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hmsCProg(12, WeatherProc)
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hmsEnd()
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hmsEnd()
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hmsEnd()
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hmsEnd()
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hmsExit()
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};
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