sm64/map/stage33/Mstage33.c

55 lines
1.4 KiB
C

/********************************************************************************
Ultra 64 MARIO Brothers
stage33 hierarchy data module
Copyright 1995 Nintendo co., ltd. All rights reserved
Decemver 11, 1995
*********************************************************************************/
#include "../../headers.h"
extern Gfx gfx_kopa2_A[];
extern Gfx gfx_kopa2_B[];
/* ===============================================================================
: Hierarchy map data of Kopa2A.
================================================================================== */
Hierarchy RCP_HmsKopa2A[] = {
hmsHeader(5000)
hmsBegin()
hmsGfx(RM_SURF, gfx_kopa2_A)
hmsEnd()
hmsExit()
};
/********************************************************************************/
/* Hierarchy map scene 1. */
/********************************************************************************/
Hierarchy RCP_Stage33Scene1[] = {
hmsScene(160, 120, 160, 120, 10)
hmsBegin()
hmsLayer(0)
hmsBegin()
hmsOrtho(100)
hmsBegin()
hmsClear(1, DrawBackGround)
hmsEnd()
hmsEnd()
hmsLayer(1)
hmsBegin()
hmsPerspective(45, SCREEN_NEAR, 20000, ZoomControl)
hmsBegin()
hmsCamera(CAM_KUPPA, 0,2000,6000, 0,0,0, GameCamera)
hmsBegin()
hmsGfx(RM_SURF, gfx_kopa2_B)
hmsObject()
hmsCProg(12, WeatherProc)
hmsEnd()
hmsEnd()
hmsEnd()
hmsEnd()
hmsExit()
};