sm64/map/stage37/Mstage37.c

73 lines
1.7 KiB
C

/********************************************************************************
Ultra 64 MARIO Brothers
stage37 hierarchy data module
Copyright 1995 Nintendo co., ltd. All rights reserved
1996.1.8
********************************************************************************/
#include "../../headers.h"
/********************************************************************************/
/* test map data */
/********************************************************************************/
#include "map37.flk"
/********************************************************************************/
/* test shape data */
/********************************************************************************/
#if 0
#include "sanbo.sou"
#include "bat.sou"
#include "heyho.sou"
#include "nokonoko/nokonoko.sou"
#include "kuribo/kuribo.sou"
#include "wanwan.sou"
#include "hanachan.sou"
#include "jugem/jugem.shp"
#include "cloud.sou"
#include "indy.sou"
#include "togezo.sou"
#include "pipo.sou"
#endif
/********************************************************************************/
/* Hierarchy map scene 1. */
/********************************************************************************/
Hierarchy RCP_Stage37Scene1[] = {
hmsScene(160, 120, 160, 120, 10)
hmsBegin()
hmsLayer(0)
hmsBegin()
hmsOrtho(100)
hmsBegin()
hmsClear(RGBA16(0, 12, 31, 1), NULL)
hmsEnd()
hmsEnd()
hmsLayer(1)
hmsBegin()
hmsPerspective(45, SCREEN_NEAR, SCREEN_FAR, ZoomControl)
hmsBegin()
hmsCamera(CAM_FIELD, 0,2000,6000, 0,0,-6000, GameCamera)
hmsBegin()
hmsObject()
hmsCProg(0, WeatherProc)
hmsEnd()
hmsEnd()
hmsEnd()
hmsEnd()
hmsExit()
};