sm64/map/title/shapes/mariotitle_texture_zh.h
2022-12-04 22:27:02 -05:00

16 lines
661 B
C

#include "../../../i10n/assets/zh/titlebg1_zh.h"
#include "../../../i10n/assets/zh/titlebg2_zh.h"
#include "../../../i10n/assets/zh/titlebg3_zh.h"
#include "../../../i10n/assets/zh/titlebg4_zh.h"
#include "../../../i10n/assets/zh/gameover0_zh.h"
#include "../../../i10n/assets/zh/gameover1_zh.h"
#include "../../../i10n/assets/zh/gameover2_zh.h"
#include "../../../i10n/assets/zh/gameover3_zh.h"
unsigned short* titleBG_A[] = { mario_title0_txt, mario_title1_txt, mario_title2_txt, mario_title3_txt };
unsigned short* titleGm_O[] = { game_over_000_txt, game_over_001_txt, game_over_002_txt, game_over_003_txt };
static long long int titleBG_dummy = 0 ;