77 lines
1.6 KiB
Plaintext
77 lines
1.6 KiB
Plaintext
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/***************************************************************************************************
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Funlike Data for Ultra64 Mario
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(bikkuri_button.n2u)
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****************************************************************************************************/
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extern short bikkuri_button_info[] = {
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/*------------------VertexData ---------------------------*/
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BGCHECKCODE_POINT, 8,
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292, 0, 254,
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292, 0, -253,
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292, 498-145, -253,
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-291, 0, -253,
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-291, 498-145, -253,
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-291, 0, 254,
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-291, 498-145, 254,
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292, 498-145, 254,
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/*--------------------- BG Face Data ---------------------------*/
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BGCHECKCODE_NORMAL, 10,
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0, 1, 2,
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1, 3, 4,
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1, 4, 2,
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3, 5, 6,
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3, 6, 4,
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2, 4, 6,
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0, 2, 7,
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2, 6, 7,
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5, 7, 6,
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5, 0, 7,
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BGCHECKCODE_PLANEEND,
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BGCHECKCODE_ALLEND,
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};
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extern short bikkuri_dodai_info[] = {
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/*------------------VertexData ---------------------------*/
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BGCHECKCODE_POINT, 8,
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292, 0, 254,
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292, 0, -253,
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292, 145, -253,
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-291, 0, -253,
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-291, 145, -253,
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-291, 0, 254,
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-291, 145, 254,
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292, 145, 254,
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/*--------------------- BG Face Data ---------------------------*/
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BGCHECKCODE_NORMAL, 10,
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0, 1, 2,
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1, 3, 4,
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1, 4, 2,
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3, 5, 6,
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3, 6, 4,
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2, 4, 6,
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0, 2, 7,
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2, 6, 7,
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5, 7, 6,
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5, 0, 7,
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BGCHECKCODE_PLANEEND,
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BGCHECKCODE_ALLEND,
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};
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