sm64/shape/basic_enemy/OLD/bikkuri.flk
2022-12-04 22:27:02 -05:00

77 lines
1.6 KiB
Plaintext

/***************************************************************************************************
Funlike Data for Ultra64 Mario
(bikkuri_button.n2u)
****************************************************************************************************/
extern short bikkuri_button_info[] = {
/*------------------VertexData ---------------------------*/
BGCHECKCODE_POINT, 8,
292, 0, 254,
292, 0, -253,
292, 498-145, -253,
-291, 0, -253,
-291, 498-145, -253,
-291, 0, 254,
-291, 498-145, 254,
292, 498-145, 254,
/*--------------------- BG Face Data ---------------------------*/
BGCHECKCODE_NORMAL, 10,
0, 1, 2,
1, 3, 4,
1, 4, 2,
3, 5, 6,
3, 6, 4,
2, 4, 6,
0, 2, 7,
2, 6, 7,
5, 7, 6,
5, 0, 7,
BGCHECKCODE_PLANEEND,
BGCHECKCODE_ALLEND,
};
extern short bikkuri_dodai_info[] = {
/*------------------VertexData ---------------------------*/
BGCHECKCODE_POINT, 8,
292, 0, 254,
292, 0, -253,
292, 145, -253,
-291, 0, -253,
-291, 145, -253,
-291, 0, 254,
-291, 145, 254,
292, 145, 254,
/*--------------------- BG Face Data ---------------------------*/
BGCHECKCODE_NORMAL, 10,
0, 1, 2,
1, 3, 4,
1, 4, 2,
3, 5, 6,
3, 6, 4,
2, 4, 6,
0, 2, 7,
2, 6, 7,
5, 7, 6,
5, 0, 7,
BGCHECKCODE_PLANEEND,
BGCHECKCODE_ALLEND,
};