48 lines
1.6 KiB
Plaintext
48 lines
1.6 KiB
Plaintext
/********************************************************************************
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Ultra 64 MARIO Brothers
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bom_king hierarchy data list module
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Copyright 1996 Nintendo co., ltd. All rights reserved.
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*********************************************************************************/
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//#include "bom_king/bom_king_texture.h"
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//#include "bom_king/king_Larm_shape.sou"
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//#include "bom_king/king_Lleg_shape.sou"
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//#include "bom_king/king_Lhand_shape.sou"
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//#include "bom_king/king_Rarm_shape.sou"
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//#include "bom_king/king_Rleg_shape.sou"
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//#include "bom_king/king_Rhand_shape.sou"
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//#include "bom_king/king_Lfoot_shape.sou"
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//#include "bom_king/king_Rfoot_shape.sou"
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//#include "bom_king/king_body_shape.sou"
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//#include "bom_king/king_eye_shape.sou"
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//#include "bom_king/king_hige_shape.sou"
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//#include "bom_king/king_crown_shape.sou"
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extern Gfx gfx_king_Larm[];
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extern Gfx gfx_king_Lleg[];
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extern Gfx gfx_king_Lhand[];
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extern Gfx gfx_king_Rarm[];
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extern Gfx gfx_king_Rleg[];
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extern Gfx gfx_king_Rhand[];
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extern Gfx gfx_king_Lfoot[];
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extern Gfx gfx_king_Rfoot[];
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extern Gfx gfx_king_body[];
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extern Gfx gfx_king_eye[];
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extern Gfx gfx_king_hige[];
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extern Gfx gfx_king_crown[];
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hmsGfx(RM_SPRITE, gfx_king_Larm)
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hmsGfx(RM_SPRITE, gfx_king_Lleg)
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hmsGfx(RM_SPRITE, gfx_king_Lhand)
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hmsGfx(RM_SPRITE, gfx_king_Rarm)
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hmsGfx(RM_SPRITE, gfx_king_Rleg)
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hmsGfx(RM_SPRITE, gfx_king_Rhand)
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hmsGfx(RM_SURF, gfx_king_Lfoot)
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hmsGfx(RM_SURF, gfx_king_Rfoot)
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hmsGfx(RM_SPRITE, gfx_king_body)
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hmsGfx(RM_SPRITE, gfx_king_eye)
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hmsGfx(RM_SURF, gfx_king_hige)
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hmsGfx(RM_SURF, gfx_king_crown)
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