sm64/shape/enemy1_e/handman/hms_handman.sou
2022-12-04 22:27:02 -05:00

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/********************************************************************************
Ultra 64 MARIO Brothers
handman hierarchy data list module
Copyright 1996 Nintendo co., ltd. All rights reserved.
*********************************************************************************/
//#include "handman/handman_texture.h"
//#include "handman/fingA_1_shape.sou"
//#include "handman/fingA_2_shape.sou"
//#include "handman/fingA_3_shape.sou"
//#include "handman/fingB_1_shape.sou"
//#include "handman/fingB_2_shape.sou"
//#include "handman/fingB_3_shape.sou"
//#include "handman/handA_shape.sou"
//#include "handman/handB_shape.sou"
//#include "handman/handB_eye_shape.sou"
extern Gfx gfx_fingA_1[];
extern Gfx gfx_fingA_2[];
extern Gfx gfx_fingA_3[];
extern Gfx gfx_fingB_1[];
extern Gfx gfx_fingB_2[];
extern Gfx gfx_fingB_3[];
extern Gfx gfx_handA[];
extern Gfx gfx_handB[];
extern Gfx gfx_handB_eye[];
hmsGfx(RM_SURF, gfx_fingA_1)
hmsGfx(RM_SURF, gfx_fingA_2)
hmsGfx(RM_SURF, gfx_fingA_3)
hmsGfx(RM_SURF, gfx_fingB_1)
hmsGfx(RM_SURF, gfx_fingB_2)
hmsGfx(RM_SURF, gfx_fingB_3)
hmsGfx(RM_SURF, gfx_handA)
hmsGfx(RM_SURF, gfx_handB)
hmsGfx(RM_SPRITE, gfx_handB_eye)