sm64/shape/enemy2_e/goal_flag/face10_shape.sou
2022-12-04 22:27:02 -05:00

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/***************************************************************************************************
Convert from NINGEN (face10)
****************************************************************************************************/
static Vtx vtx_face10_0[] = {
{ 0, 0, 224, 0, 0, 0, -3, -88, 2, 255},
{ 288, 0, 112, 0, 0, 0, -3, -88, 2, 255},
{ 288, 0, -111, 0, 0, 0, -3, -88, 2, 255},
{ 0, 0, -223, 0, 0, 0, -3, -88, 2, 255},
};
static Gfx gfx_face10_0[] = {
gsSPVertex(&vtx_face10_0[0], 4, 0),
gsSP1Triangle( 0, 1, 2, 0),
gsSP1Triangle( 0, 2, 3, 0),
gsSPEndDisplayList()
};
Gfx gfx_face10[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPClearGeometryMode(G_LIGHTING|G_CULL_BACK),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(gfx_face10_0),
gsSPSetGeometryMode(G_LIGHTING|G_CULL_BACK),
gsSPEndDisplayList()
};