48 lines
1.7 KiB
Plaintext
48 lines
1.7 KiB
Plaintext
/***************************************************************************************************
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Convert from NINGEN (mu_hand)
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****************************************************************************************************/
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#define mu_hand_AMB_SCALE 0.4
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#define ShapeColor_mu_hand(R,G,B) {{R*mu_hand_AMB_SCALE ,G*mu_hand_AMB_SCALE ,B*mu_hand_AMB_SCALE ,0 ,R*mu_hand_AMB_SCALE ,G*mu_hand_AMB_SCALE ,B*mu_hand_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }
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static Lights1 light_mu_hand[] = {
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ShapeColor_mu_hand(254, 20, 20),
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};
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static Vtx vtx_mu_hand_0[] = {
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{ -177, -140, -68, 0, 0, 0, -71, -100, -30, 255},
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{ -124, -35, -44, 0, 0, 0, -103, 61, -40, 255},
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{ -71, -112, -60, 0, 0, 0, 28, -79, -94, 255},
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{ -72, -105, 22, 0, 0, 0, -44, -83, 84, 255},
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{ 72, -112, -60, 0, 0, 0, -28, -79, -94, 255},
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{ 125, -35, -44, 0, 0, 0, 103, 61, -40, 255},
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{ 178, -140, -68, 0, 0, 0, 71, -100, -30, 255},
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{ 73, -105, 22, 0, 0, 0, 44, -83, 84, 255},
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};
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static Gfx gfx_mu_hand_0[] = {
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gsSPLight((&light_mu_hand[0].l[0]),1 ),
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gsSPLight((&light_mu_hand[0].a ),2 ),
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gsSPVertex(&vtx_mu_hand_0[0], 8, 0),
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gsSP1Triangle( 0, 1, 2, 0),
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gsSP1Triangle( 2, 3, 0, 0),
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gsSP1Triangle( 1, 0, 3, 0),
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gsSP1Triangle( 4, 5, 6, 0),
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gsSP1Triangle( 7, 6, 5, 0),
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gsSP1Triangle( 6, 7, 4, 0),
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gsSPEndDisplayList()
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};
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Gfx gfx_mu_hand[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPDisplayList(gfx_mu_hand_0),
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gsSPEndDisplayList()
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};
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