sm64/shape/gfx_enemy1_a.c

17 lines
439 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy1_a/ball.shape"
static long long patch_0 = 0;
#include "enemy1_a/bird/bird.shape"
static long long patch_1 = 1;
#include "enemy1_a/bird_egg.shape"
static long long patch_2 = 2;
#include "enemy1_a/dosun/dosun.shape"
static long long patch_3 = 3;
#include "enemy1_a/killer.shape"
static long long patch_4 = 4;
#include "enemy1_a/omurobo/omurobo.shape"
static long long patch_5 = 5;