sm64/shape/gfx_enemy1_d.c

15 lines
390 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy1_d/big_shell/big_shell.shape"
static long long patch_0 = 0;
#include "enemy1_d/manta/manta.shape"
static long long patch_1 = 1;
#include "enemy1_d/shark/shark.shape"
static long long patch_2 = 2;
#include "enemy1_d/ubboo/ubboo.shape"
static long long patch_3 = 3;
#include "enemy1_d/w_tornado.shape"
static long long patch_4 = 4;