sm64/shape/gfx_enemy1_e.c

13 lines
316 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy1_e/hagetaka/hagetaka.shape"
static long long patch_0 = 0;
#include "enemy1_e/handman/handman.shape"
static long long patch_1 = 1;
#include "enemy1_e/sanbo.shape"
static long long patch_2 = 2;
#include "enemy1_e/tornedo.shape"
static long long patch_3 = 3;