sm64/shape/gfx_enemy1_f.c

15 lines
373 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy1_f/gfx_hole.shape"
static long long patch_0 = 0;
#include "enemy1_f/indy/indy.shape"
static long long patch_1 = 1;
#include "enemy1_f/kazekozo.shape"
static long long patch_2 = 2;
#include "enemy1_f/monky/monky.shape"
static long long patch_3 = 3;
#include "enemy1_f/windface.shape"
static long long patch_4 = 4;