sm64/shape/gfx_enemy1_k.c

15 lines
367 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy1_k/buku/buku.shape"
static long long patch_0 = 0;
#include "enemy1_k/hanachan.shape"
static long long patch_1 = 1;
#include "enemy1_k/jugem/jugem.shape"
static long long patch_2 = 2;
#include "enemy1_k/pipo.shape"
static long long patch_3 = 3;
#include "enemy1_k/togezo.shape"
static long long patch_4 = 4;