sm64/shape/gfx_enemy2_a.c

17 lines
428 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy2_a/blowup.shape"
static long long patch_0 = 0;
#include "enemy2_a/firering.shape"
static long long patch_1 = 1;
#include "enemy2_a/guide_ball.shape"
static long long patch_2 = 2;
#include "enemy2_a/kopa.shape"
static long long patch_3 = 3;
#include "enemy2_a/kopakirai.shape"
static long long patch_4 = 4;
#include "enemy2_a/mowan.shape"
static long long patch_5 = 5;