sm64/shape/gfx_enemy2_d.c

19 lines
501 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy2_d/amembow/amembow.shape"
static long long patch_0 = 0;
#include "enemy2_d/kombu.shape"
static long long patch_1 = 1;
#include "enemy2_d/mine.shape"
static long long patch_2 = 2;
#include "enemy2_d/pirania/pirania.shape"
static long long patch_3 = 3;
#include "enemy2_d/puku.shape"
static long long patch_4 = 4;
#include "enemy2_d/ring.shape"
static long long patch_5 = 5;
#include "enemy2_d/treasurebox.shape"
static long long patch_6 = 6;