sm64/shape/gfx_enemy2_e.c

19 lines
523 B
C

#include "../headers.h"
#define GFX_SHAPE
#include "enemy2_e/goal_flag/goal_flag.shape"
static long long patch_0 = 0;
#include "enemy2_e/kui.shape"
static long long patch_1 = 1;
#include "enemy2_e/nokonoko/nokonoko.shape"
static long long patch_2 = 2;
#include "enemy2_e/pakun.shape"
static long long patch_3 = 3;
#include "enemy2_e/wallman/wallman.shape"
static long long patch_4 = 4;
#include "enemy2_e/wan_ball.shape"
static long long patch_5 = 5;
#include "enemy2_e/wanwan/wanwan.shape"
static long long patch_6 = 6;